FB Media - Verzeichnis der Abschlussarbeiten

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46 - 60 von 3793 Einträgen. [1]      «      2   |   3   |   4   |   5   |   6      »      [253]

Titel Semester Studiengang Abschluss Erstbetreuer Zweitbetreuer Sperrvermerk?
Digital Collage as an Artistic Strategy - Designing and Implementing 3D Collage Environments for an Experimental Animated Short Film WS 2020 Animation & Game Bachelor Prof. Katharina Kafka Prof. Carla Heinzel      nein
Die Intensivierung von Emotionen durch Komposition, Farbe und Kamera in sich mit Trauma beschäftigenden 2D-Animationen: Wie man Trauma behandelnde oder thematisierende Einstellungen angemessen arrangiert, um die Emotionen des Charakters im Auge des Betrachters zu verstärken WS 2020 Animation & Game Bachelor Prof. Tilmann Kohlhaase LB Thomas Schneider-Trumpp      nein
Imitating Muscle Deformation for Game Rigs in Unity Through Performance Saving Deformers WS 2020 Animation & Game Bachelor Prof. Dr. Frank Gabler Prof. Katharina Kafka      nein
Spacial Design and Landscape Architecture in a Virtual Game World, Implementing Common Design Principles as Tools for Narration and Worldbuilding WS 2020 Animation & Game Bachelor Prof. Katharina Kafka Prof. Boris Kunkel      nein
IP Development Through Worldbuilding, Exploring the Possibilities of Character Design as a Vector for Product Identity WS 2020 Animation & Game Bachelor Prof. Katharina Kafka LB Thomas Nickel      nein
Konzeption und Realisation eines 3D Game Character Modells: Übertragung der Wahrnehmung von Körpervolumen und räumlicher Tiefe eines 2D Konzepts in ein 3D Modell WS 2020 Animation & Game Bachelor Prof. Tilmann Kohlhaase LB Thomas Nickel      nein
Comparison of Splining Methods in 3D Animation to Conclude Universal Principles and Case Specific Methods WS 2020 Animation & Game Bachelor Prof. Tilmann Kohlhaase Prof. Katharina Kafka      nein
Native VR Prototyping: Designing and Evaluating the Use of a Custom Runtime Block-Out Tool for Designing Levels in VR WS 2020 Animation & Game Bachelor Prof. Tilmann Kohlhaase LB Fabio Strenger      nein
Creating a Coherent Look for 2D Animation in a 3D Environment within a Short Period of Time WS 2020 Animation & Game Bachelor LB Manuel Köster Prof. Tilmann Kohlhaase      nein
Spatial Design for Virtual Reality Games - Developing Methods to Design and Implement Narrative Elements in a "Lost Place" Game Environment WS 2020 Animation & Game Bachelor Prof. Katharina Kafka N. N.      nein
Bringing VR Game Sound to Life for Players that are Hard of Hearing WS 2020 Animation & Game Bachelor Prof. Tilmann Kohlhaase LB Thomas Nickel      nein
Creating an Immersive Horror Game Experience by Simplifying the Gameplay Elements and Reducing Interactivity WS 2020 Animation & Game Bachelor Prof. Wilhelm Weber LB Thomas Nickel      nein
Utilization if Quill Models for Game Development with a Focus on Performance WS 2020 Animation & Game Bachelor Prof. Carla Heinzel Prof. Boris Kunkel      nein
How Representational Strategies are Used for Displaying Trauma and Traumatic Experiences in Animation WS 2020 Animation & Game Bachelor Prof. Boris Kunkel Prof. Tilmann Kohlhaase      nein
Character Design Development in Cooperation with a Community WS 2020 Animation & Game Bachelor Prof. Carla Heinzel Prof. Wilhelm Weber      nein

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